AI Insights · Timothy · April 2024
Top 5 Shooter Games on iOS in Russia Q1 2024
The top shooter games on iOS in Russia for Q1 2024 show varied trends in downloads, revenue, and active users, with some notable peaks and declines.
Throughout the first quarter of 2024, the top shooter games on iOS in Russia displayed a range of performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at the trends observed for each app.
PUBG MOBILE
The game saw a significant increase in weekly revenue, peaking at approximately $451K in mid-March. Weekly downloads fluctuated, reaching around 43.7K at the start of January and ending the quarter with about 33.4K. Active users exhibited a steady rise from 1.68M in early January to a peak of 1.93M in mid-February, before slightly declining to 1.73M by the end of March.
Standoff 2
Revenue for this game varied, with a peak of around $107K in mid-February. Downloads started strong at approximately 50.8K in the first week of January but gradually decreased to about 29.6K by the end of March. Active users showed a similar trend, starting at over 1M and closing the quarter at approximately 874K.
Tanks Blitz - PVP MMO
This game experienced a peak in weekly revenue of about $201K at the beginning of January but saw a general downward trend, ending the quarter with around $76.8K. Downloads started at approximately 21.7K and dropped to about 9.9K by the end of March. Active users, however, remained relatively stable, hovering around 480K throughout the quarter.
Call of Duty®: Mobile
The revenue trend for this game showed a significant drop from approximately $134K at the start of January to around $49.7K by mid-March. Weekly downloads also showed a decline, starting at about 17.8K and ending at approximately 11.7K. Active users fluctuated but remained in the range of 190K to 224K throughout the quarter.
Free Fire: 7th Anniversary
Revenue for this game showed a consistent increase, peaking at about $16.4K in mid-March. Downloads started at around 13.2K in the first week of January and ended the quarter at approximately 7.4K. Active users saw a peak of around 280K in early January, with a slight decrease to about 235K by the end of March.
These insights are based on data from Sensor Tower, where more detailed analyses and trends can be found.